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Gold Medal Software 3
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Gold Medal Software - Volume 3 (Gold Medal) (1994).iso
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graphics
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brape.arj
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RIP.HLP
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Text File
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1994-03-18
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4KB
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53 lines
color file, default color : 14
╒══════════════════════════════════════════════════════════════════════════╕
│^f - = ≡ B y t e R a p e r 2 0 0 0 ≡ = - ^e│
╞═════════════════╤════════════════════════════════════════════════════════╡
│^b Cursor left ^e │^a Move position 1 byte left. ^e│
│^b Cursor right ^e │^a Move position 1 byte right. ^e│
│^b Cursor up ^e │^a Move position 320 bytes up (one line). ^e│
│^b Cursor down ^e │^a Move position 320 bytes down (one line). ^e│
│^b Page up ^e │^a Move position 64000 bytes up (one page). ^e│
│^b Page down ^e │^a Move position 64000 bytes down (one page) ^e│
│^b Enter ^e │^a Miscellaneous info. ^e│
│^b Alt-X ^e │^a Quit ByteRaper 2000. ^e│
│^b ESC ^e │^a Jump to next file (when using wildcards). ^e│
│^b F1 ^e │^a This helpscreen. ^e│
│^b Shift-F1 ^e │^a View Manual (RIP.CDC). ^e│
│^b F2 ^e │^a Set current palette to default. ^e│
│^b F3 ^e │^a Move 768 bytes back in file. ^e│
│^b F4 ^e │^a Read palette from current position. ^e│
│^b Shift-F4 ^e │^a View current palette. ^e│
│^b F5 ^e │^a Fill file from current position with a value. ^e│
│^b F6 ^e │^a Search for Module. ^e│
│^b F7 ^e │^a Insert block (not paste). ^e│
│^b F8 ^e │^a Jump to Dos Shell. ^e│
│^b F9 ^e │^a Save block. ^e│
│^b F10 ^e │^a Find string (forward search). ^e│
│^b KeyPad + ^e │^a Increase screen with one vertical line. ^e│
│^b KeyPad - ^e │^a Decrease screen with one vertical line. ^e│
│^b KeyPad / ^e │^a Increase lines on screen with one pixel. ^e│
│^b KeyPad * ^e │^a Decrease lines on screen with one pixel. ^e│
│^b 1 ^e │^a Switch to graphics-mode. ^e│
│^b 2 ^e │^a Switch to hex textmode. ^e│
│^b 3 ^e │^a Switch to binary text-mode. ^e│
│^b 4 ^e │^a Switch to textfile text-mode. ^e│
│^b 5 ^e │^a Switch to color text-mode. ^e│
│^b A ^e │^a ^eA^about. ^e│
│^b B ^e │^a Make a ^eB^aackup file called BYTEAPE.BAK. ^e│
│^b C ^e │^a Run Sav^eC^aheat (SaveGame cheater). ^e│
│^b G ^e │^a ^eG^aarble PK-LITE heder text. ^e│
│^b H ^e │^a Add PK-LITE ^eh^aeader text. ^e│
│^b P ^e │^a Jump to ^eP^aosition. ^e│
│^b R ^e │^a ^eR^aip current screen and/or palette. ^e│
│^b S ^e │^a Play screen as ^es^aample. ^e│
│^b T ^e │^a ^eT^aruncate file (delete rest of file from current pos). ^e│
│^b V ^e │^a Select ^ev^aideo mode. ^e│
│^b X ^e │^a Set length of lines on screen manualy. ^e│
│^b Y ^e │^a Set length of vertical screen len manualy. ^e│
╘══╤══════════════╧════════════════════════════════════════════════════╤═══╛
│^9 NOTES: ^e│
│^9 All keys that preform any kind of movement can be accelerated ^e│
│^9 by pressing any shift-key. For a detailed help on these commands^e│
│^9 and the program itself press ^eShift-F1^9 in gfx-mode. ^e│
╘═══════════════════════════════════════════════════════════════════╛